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	<title>MNRWorld.com - Mod The Race, Mod The WORLD</title>
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	<link>http://mnrworld.com</link>
	<description>ModNation Racers World bringing the Modders Nation Closer Togther From All Parts of The World !</description>
	<lastBuildDate>Sat, 04 Sep 2010 02:54:55 +0000</lastBuildDate>
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		<title>MNRW OnBLAST: Golden Lotus Ninja Set</title>
		<link>http://mnrworld.com/2010/09/03/mnrw-onblast-golden-lotus-ninja-set/</link>
		<comments>http://mnrworld.com/2010/09/03/mnrw-onblast-golden-lotus-ninja-set/#comments</comments>
		<pubDate>Sat, 04 Sep 2010 02:54:55 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
				<category><![CDATA[Karts]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[OnBlast]]></category>
		<category><![CDATA[UGC]]></category>
		<category><![CDATA[User Generated Content]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Downloadable Content]]></category>
		<category><![CDATA[Forum]]></category>
		<category><![CDATA[Golden Lotus Ninja]]></category>
		<category><![CDATA[Kart]]></category>
		<category><![CDATA[Mod]]></category>
		<category><![CDATA[ModSpot]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[TankBaby]]></category>
		<category><![CDATA[TankBaby8]]></category>

		<guid isPermaLink="false">http://mnrworld.com/?p=438</guid>
		<description><![CDATA[MNRWorld Community Member has dropped off a few mods and karts to showoff to the MNRWorld! Watch out! Don't get mesmerized within her eyes or you'll be forever gone. Along with the Golden Lotus Ninja Mod, you get to cruise down the streets of MNRW BLVD. in the GL Mobile to find your enemies. Checkout this specific User Generated Content and other creations from TankBaby8 by searching TankBaby in the ModSpot.]]></description>
			<content:encoded><![CDATA[<p>
<a href="http://mnrworld.com/wp-content/gallery/mnrw-onblast-golden-lotus-ninja-set/mnrworld_tankbaby8_golden_lotus_ninja_back.jpg" title="" class="shutterset_singlepic12" >
	<img class="ngg-singlepic ngg-center" src="http://mnrworld.com/wp-content/gallery/cache/12__576x575_mnrworld_tankbaby8_golden_lotus_ninja_back.jpg" alt="mnrworld_tankbaby8_golden_lotus_ninja_back" title="mnrworld_tankbaby8_golden_lotus_ninja_back" />
</a>
<br />
MNRWorld Community Member has dropped off a few mods and karts to showoff to the MNRWorld! Watch out! Don&#8217;t get mesmerized within her eyes or you&#8217;ll be forever gone. Along with the Golden Lotus Ninja Mod, you get to cruise down the streets of MNRW BLVD. in the GL Mobile to find your enemies. Checkout this specific User Generated Content and other creations from TankBaby8 by searching TankBaby in the ModSpot.</p>
<p>More images after the jump!<br />
<span id="more-438"></span></p>
<p><a title="ModNation Racers World OnBLAST: Golden Lotus Ninja Set" href="http://forum.areyoupro.net/show-off/golden-lotus-ninja-t118.html" target="_blank"><strong>Golden Lotus Ninja Set</strong></a></p>
<p>Includes: Mod &amp; Kart<br />
Creator: TankBaby</p>
<p>
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		<title>It&#8217;s OVER 1 Million!!!!!!!!!!!!!!</title>
		<link>http://mnrworld.com/2010/08/17/its-over-1-million/</link>
		<comments>http://mnrworld.com/2010/08/17/its-over-1-million/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 21:25:50 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
				<category><![CDATA[DLC]]></category>
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		<category><![CDATA[1 Million]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Kart]]></category>
		<category><![CDATA[Level]]></category>
		<category><![CDATA[Milli]]></category>
		<category><![CDATA[One Million]]></category>
		<category><![CDATA[Over 1 Million]]></category>
		<category><![CDATA[Over One Million]]></category>
		<category><![CDATA[UFG]]></category>
		<category><![CDATA[United Front Games]]></category>

		<guid isPermaLink="false">http://mnrworld.com/?p=431</guid>
		<description><![CDATA[With 3 months on the market approaching next week, uploads have been consistently good. That being said, there have been Over 1.1 Million Published content on the ModNation Racers Servers. Something that is truly amazing as it took LittleBIGPlanet 9 months into the market to reach One Million. Obviously creating content in LBP takes a little more time than it does in ModNation Racers, but it doesn't exclude that each game has a majority of easy to average content that takes up most of the statistics. There are only a handful that are above average and more on each game, just face it.]]></description>
			<content:encoded><![CDATA[<p>
<a href="http://mnrworld.com/wp-content/gallery/modnation-racers-over-1-million-content/mnrw_mnr_over_1_million_ugc_user_generated_content_8_16_2010.png" title="" class="shutterset_singlepic11" >
	<img class="ngg-singlepic ngg-center" src="http://mnrworld.com/wp-content/gallery/cache/11__650x400_mnrw_mnr_over_1_million_ugc_user_generated_content_8_16_2010.png" alt="mnrw_mnr_over_1_million_ugc_user_generated_content_8_16_2010" title="mnrw_mnr_over_1_million_ugc_user_generated_content_8_16_2010" />
</a>
<br />
With 3 months on the market approaching next week, uploads have been consistently good. That being said, there have been Over 1.1 Million Published content on the ModNation Racers Servers. Something that is truly amazing as it took LittleBIGPlanet 9 months into the market to reach One Million. Obviously creating content in LBP takes a little more time than it does in ModNation Racers, but it doesn&#8217;t exclude that each game has a majority of easy to average content that takes up most of the statistics. There are only a handful that are above average and more on each game, just face it.</p>
<p>Video and statistics after the Jump!<br />
<span id="more-431"></span><a title="ModNation Racers Over A Million User Generated Content!" href="http://blog.us.playstation.com/2010/08/16/modnation-monday-over-1-million-creations/" target="_blank"><strong>PSB:</strong></a></p>
<blockquote><p>In less than three months, the <a href="http://us.playstation.com/games-and-media/games/modnation-racers-ps3.html">ModNation Racers</a> community has created and published over 1.1 million unique creations.  This means there were roughly 633 karts, mods, and tracks published per  hour, which equates to roughly 15,000 creations published per day. We  are filing this one under “Awesome!” Congratulations, guys. The team at <a href="http://www.unitedfrontgames.com/">United Front Games</a> and PlayStation are extremely impressed by your creativity.</p></blockquote>
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		<title>1.03 Update: 1.02 Update Explained Plus More</title>
		<link>http://mnrworld.com/2010/08/10/1-03-update-1-02-update-explained-plus-more/</link>
		<comments>http://mnrworld.com/2010/08/10/1-03-update-1-02-update-explained-plus-more/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 09:19:17 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
				<category><![CDATA[ModNation Mondays]]></category>
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		<category><![CDATA[1.02]]></category>
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		<guid isPermaLink="false">http://mnrworld.com/?p=425</guid>
		<description><![CDATA[Last weeks 1.02 Update addressed many features that everyone was frustrated and complaining about ever since the Beta of ModNation Racers. It also introduced problems of joining XP Races and XP Series when you went to the menu. It may have told you that you were connecting but it would hang, it happened to me too. First reaction was, I thought this was supposed to fix connecting issues, but that thought went away as I was able to get into races after a HARD reset of the game.]]></description>
			<content:encoded><![CDATA[<p>
<a href="http://mnrworld.com/wp-content/gallery/modnation-mondays-logo/mnrworld_modnation_mondays_logo.jpg" title="" class="shutterset_singlepic9" >
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</a>
<br />
Last weeks 1.02 Update addressed many features that everyone was frustrated and complaining about ever since the Beta of ModNation Racers. It also introduced problems of joining XP Races and XP Series when you went to the menu. It may have told you that you were connecting but it would hang, it happened to me too. First reaction was, I thought this was supposed to fix connecting issues, but that thought went away as I was able to get into races after a HARD reset of the game.</p>
<p>Producer at United Front Games, Scott Nielsen, has explained Major features from 1.02 Update in detail after the Jump! For those that are saying no improvement for load times, check it out below.<br />
<span id="more-425"></span><a title="1.03 Update: 1.02 Update Explained and More!" href="http://blog.us.playstation.com/2010/08/09/modnation-monday-xp-races-remedied-and-ufg-insights/" target="_blank"><strong>PSB:</strong></a></p>
<blockquote><p>I’d also like to take a moment to try and provide some insight into  our game and hopefully some clarity surrounding the load times in <a href="http://us.playstation.com/games-and-media/games/modnation-racers-ps3.html">ModNation Racers</a>.  This is a subject that both our fans and the team are very sensitive  about and we want to assure you that a lot of work has been done in  order to address these issues. We have made some significant strides to  improving the user experience in ModNation Racers with the release of  the Title Update.</p>
<p><strong>Custom Creations means A LOT of Data</strong><br />
As you know, <a href="http://blog.us.playstation.com/tag/modnation-racers/">ModNation Racers</a> can’t be compared to most racing games as it lets you create your own  experience. That means we have races where each Mod and Kart are all  different. Each of these creations are made up of hundreds of individual  textures that are fed into our compositing system to create the final  creation. As there are up to 12 players in a race, each with a Mod and  Kart, we need to do this 24 times for a single race. That’s a lot of  data!</p>
<p><strong>Making Tracks</strong><br />
In regular racing games, track data is packed onto the disc for loading,  but ModNation is not a regular game. One of our focuses on ModNation  Racers was to make it incredibly quick and easy to share your tracks  online. To enable this, we store tracks as blueprints for rebuilding,  which are very small on disc. To build a track in the code, we have to  first load up this blueprint, then we need to generate all of the  additional data for the track and then start compositing. Both these  steps are not simple, but they are necessary to bring our tracks to  life.</p>
<p>So as you can see, there were a lot of tradeoffs involved in creating  a game that allows creating and sharing. We tried to strike the best  balance we could between all of the competing priorities. Creativity is  so important to us, and the ModNation community, that we didn’t want to  sacrifice the amazing flexibility that we have made available.</p>
<p><strong>Breaking Down Load Time Improvements</strong><br />
It’s important to note that we made a number of significant changes to  the game flow in order to improve the user experience in ModNation  Racers. We focused our efforts on making improvements to high-impact  areas of the game; specifically when doing Career Races and Online  Races. In fact, the biggest improvements you will see are when doing  multiple Career Races or Online Races.</p>
<p>You should see a reduction in time when loading from Career Central  into a Race, plus significant improvements when returning from a Career  Race to Career Central. What used to be around 30 seconds now takes  about 6 or 7 seconds. Online Racing sees very similar benefits when  returning from a race to the Gameroom. Changes made to the flow of XP  Races have significantly reduced load times when returning to the  Gameroom from an XP Race. What makes this great now is that when you  find a group of people that you are enjoying XP Racing with, you are  able to stay matched with them as opposed to returning to the ModSpot  and having to get matched into another XP Race with different people.</p>
<p>We’re confident these changes provide a more positive user experience  for the ModNation community. With a game like ModNation Racers, we  thrive on the strength of our community and we want to do everything to  make sure you have a great time with our game.</p>
<p>A big thanks from all of us here at UFG for supporting our game!</p></blockquote>
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		<title>1.02 Update: The Wait</title>
		<link>http://mnrworld.com/2010/08/06/1-02-update-the-wait/</link>
		<comments>http://mnrworld.com/2010/08/06/1-02-update-the-wait/#comments</comments>
		<pubDate>Sat, 07 Aug 2010 04:16:46 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
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		<category><![CDATA[ProClub LIVE]]></category>
		<category><![CDATA[The Wait]]></category>
		<category><![CDATA[Wait]]></category>

		<guid isPermaLink="false">http://mnrworld.com/?p=420</guid>
		<description><![CDATA[Update 1.02 has been out in the wild for two days now and it is a wonderful update. MAJOR, update. This post here is just something for those to checkout the grueling pain I went through waiting for the update and then getting irritated that I stayed up a little longer to be presented with a two hour drawback.]]></description>
			<content:encoded><![CDATA[<p>Update 1.02 has been out in the wild for two days now and it is a wonderful update. MAJOR, update. This post here is just something for those to checkout the grueling pain I went through waiting for the update and then getting irritated that I stayed up a little longer to be presented with a two hour drawback.</p>
<p>Catch the Video after the break. Follow me !<br />
<span id="more-420"></span><br />
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<a class="trk" style="padding: 2px 0px 4px; display: block; width: 625px; font-weight: normal; font-size: 10px; text-decoration: underline; text-align: center;" href="http://www.justin.tv/proclub#r=wjAbbWg~&amp;s=em">Watch live video from ProClub Gaming HD Says Hi =) on Justin.tv</a>
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		<title>1.02 Update Experience</title>
		<link>http://mnrworld.com/2010/08/04/1-02-update-experience/</link>
		<comments>http://mnrworld.com/2010/08/04/1-02-update-experience/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 10:26:53 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[ProClub Live]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[1.02]]></category>
		<category><![CDATA[1.02 Patch]]></category>
		<category><![CDATA[1.02 Update]]></category>
		<category><![CDATA[Broadcast]]></category>
		<category><![CDATA[Details]]></category>
		<category><![CDATA[Experience]]></category>
		<category><![CDATA[Justin.tv]]></category>
		<category><![CDATA[LIVE]]></category>
		<category><![CDATA[ModSpot]]></category>
		<category><![CDATA[ProClub]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://mnrworld.com/?p=415</guid>
		<description><![CDATA[After running tests for the Live Stream a couple hours before the Update was supposed to come out, I started the stream back up. The Live Stream started back up at 2:00AM PST and pressed X to start ModNation Racers. There was a long pause, but no update to be found. Many trips to the ModSpot and back to the XMB commenced for a good Fifteen minutes. At exactly 2:15AM PST, I was finally prompted with to update to 1.02.]]></description>
			<content:encoded><![CDATA[<p>
<a href="http://mnrworld.com/wp-content/gallery/1-02-update/mnrw_happy_baseball_kid_bored_disconnect_1_02_update.png" title="" class="shutterset_singlepic8" >
	<img class="ngg-singlepic ngg-center" src="http://mnrworld.com/wp-content/gallery/cache/8__630x355_mnrw_happy_baseball_kid_bored_disconnect_1_02_update.png" alt="mnrw_happy_baseball_kid_bored_disconnect_1_02_update" title="mnrw_happy_baseball_kid_bored_disconnect_1_02_update" />
</a>
<br />
After running tests for the Live Stream a couple hours before the Update was supposed to come out, I started the stream back up. The Live Stream started back up at 2:00AM PST and pressed X to start ModNation Racers. There was a long pause, but no update to be found. Many trips to the ModSpot and back to the XMB commenced for a good Fifteen minutes. At exactly 2:15AM PST, I was finally prompted with to update to 1.02.<br />
<span id="more-415"></span></p>
<p>1.02 Update Weighs in at 131MB and took me about 3 minutes to download. Loading times seem to be about the same from what I could tell for the intro sequence and you are greeted with a new menu after you Press Any Button.</p>
<p>You will see Career Mode, ModSpot, and Creation Station after you continue when prompted. I believe this was not mentioned on Monday and if it was, thanks for not making it clear.</p>
<p>Even after the update, connecting to the servers were a no go. IDK if it&#8217;s due to server maintenance that I saw mentioned at the bottom of the screen from Monday through Friday at I believe the same time as the old maintenance days and times. I really don&#8217;t know till I look back at the archives of the Live Cast.</p>
<p>So for about an hour or less of trying to connect to the server. Off to Creation Station I go. Messed around in Mod Creation and back to the ModSpot for luck. Still, NOTHING. If I do not update this post with anything, I have given up for now and will resume once I get home.</p>
<p>If this is due to server maintenance, DON&#8217;T RELEASE A PATCH during that time! It&#8217;s annoying, whether how many people that are at the time of release and you think it&#8217;s not that big of a deal. Fact is, it&#8217;s annoying.</p>
<p>So much for getting a quick glimpse of the new Update for a while before I have extended time with it. Guess I&#8217;ll try later today when I get back to see how good this update is.
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		<title>2:00AM PST Live Stream (Waiting for 1.02 Update)</title>
		<link>http://mnrworld.com/2010/08/03/200am-pst-live-stream-waiting-for-1-02-update/</link>
		<comments>http://mnrworld.com/2010/08/03/200am-pst-live-stream-waiting-for-1-02-update/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 22:16:39 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[1.02]]></category>
		<category><![CDATA[1.02 Patch]]></category>
		<category><![CDATA[1.02 Update]]></category>
		<category><![CDATA[Broadcast]]></category>
		<category><![CDATA[JTV]]></category>
		<category><![CDATA[Justin.tv]]></category>
		<category><![CDATA[LIVE]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Streaming]]></category>

		<guid isPermaLink="false">http://mnrworld.com/?p=409</guid>
		<description><![CDATA[Just like it says on the last part of the post title, I will be streaming ModNation Racers at the specified time from yesterday. If it's not ModNation Racers, it's going to be another game or console until the clock strikes 2AM PST! Come join me @ http://justin.tv/proclub to watch and chat it up with whoever is in the channel!]]></description>
			<content:encoded><![CDATA[<p>Just like it says on the last part of the post title, I will be streaming ModNation Racers at the specified time from yesterday. If it&#8217;s not ModNation Racers, it&#8217;s going to be another game or console until the clock strikes 2AM PST! Come join me <strong>@ <a title="ModNation Racers Justin.tv JTV ProClub Live Stream MNRWorld MNRW" href="http://justin.tv/proclub" target="_blank">http://justin.tv/proclub</a></strong> to watch and chat it up with whoever is in the channel!</p>
<p><strong>UPDATE:</strong> If cast doesn&#8217;t start before or on 2AM, it should start shortly after the Update has been released.<br />
<strong>UPDATE 2:</strong> Added Live Feed Embded in case you do not see the one in the Sidebar <img src='http://mnrworld.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><object type="application/x-shockwave-flash" height="400" width="600" id="live_embed_player_flash" data="http://www.justin.tv/widgets/live_embed_player.swf?channel=proclub" bgcolor="#000000"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="movie" value="http://www.justin.tv/widgets/live_embed_player.swf" /><param name="flashvars" value="channel=proclub&#038;auto_play=true&#038;start_volume=25" /></object><a href="http://www.justin.tv/proclub#r=kMpiXKs~&#038;s=em" class="trk" style="padding:2px 0px 4px; display:block; width:600px; font-weight:normal; font-size:10px; text-decoration:underline; text-align:center;">Watch live video from ProClub Gaming HD Says Hi =) on Justin.tv</a>
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		<title>Cowboy Mod &amp; Kart DLC</title>
		<link>http://mnrworld.com/2010/08/03/cowboy-mod-kart-dlc/</link>
		<comments>http://mnrworld.com/2010/08/03/cowboy-mod-kart-dlc/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 22:11:16 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
				<category><![CDATA[DLC]]></category>
		<category><![CDATA[ModNation Mondays]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Bundle]]></category>
		<category><![CDATA[Cowboy]]></category>
		<category><![CDATA[Kart]]></category>
		<category><![CDATA[Mod]]></category>
		<category><![CDATA[Separate]]></category>
		<category><![CDATA[Single Purchase]]></category>
		<category><![CDATA[Standalone]]></category>

		<guid isPermaLink="false">http://mnrworld.com/?p=405</guid>
		<description><![CDATA[Mooooo Mooooo is the sound you hear when you honk your horn with this Kart. The Mod is what makes you want to have a glass of milk by itself or with your favorite food. Whatever it is, you want more DLC action. Well here it is.]]></description>
			<content:encoded><![CDATA[<p>
<a href="http://mnrworld.com/wp-content/gallery/cowboy-mod-amp-kart-7192010-dlc/mnrworld_cowboy_mod_and_kart_dlc_7_19_2010.jpg" title="" class="shutterset_singlepic7" >
	<img class="ngg-singlepic ngg-center" src="http://mnrworld.com/wp-content/gallery/cache/7__486x405_mnrworld_cowboy_mod_and_kart_dlc_7_19_2010.jpg" alt="mnrworld_cowboy_mod_and_kart_dlc_7_19_2010" title="mnrworld_cowboy_mod_and_kart_dlc_7_19_2010" />
</a>
<br />
Mooooo Mooooo is the sound you hear when you honk your horn with this Kart. The Mod is what makes you want to have a glass of milk by itself or with your favorite food. Whatever it is, you want more DLC action. Well here it is.<br />
<span id="more-405"></span><strong>Cowboy Mod &amp; Kart</strong><a title="Cowboy Mod and Kart DLC ModNation Racers 7/19/2010" href="http://blog.us.playstation.com/2010/07/19/modnation-monday-new-dlc-and-features-inbound/" target="_blank"><strong><br />
</strong></a><br />
<strong>Mod:</strong> Cowboy<br />
<strong>Price:</strong> $0.99<br />
<strong>Features:</strong> Related parts and accessories to create the stock set and for you to create new things</p>
<p><strong>Kart:</strong> Cowboy<br />
<strong>Price:</strong> $0.99<br />
<strong>Features:</strong> Read Mod Info Above</p>
<p><strong>Cowboy DLC Bundle</strong></p>
<p><strong>Mod &amp; Kart:</strong> Cowboy<br />
<strong>Price:</strong> $1.75 <strong>(SAVE MONIEZ!!!)</strong><br />
<strong>Features:</strong> Same as above but you get it as a bundle. In which saves you <strong>MONIEZ!!!</strong>
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		<title>1.02 Update Out Wednesday, IMPROVED LOAD TIMES!!!!</title>
		<link>http://mnrworld.com/2010/08/02/1-02-update-out-wednesday-improved-load-times/</link>
		<comments>http://mnrworld.com/2010/08/02/1-02-update-out-wednesday-improved-load-times/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 00:10:03 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
				<category><![CDATA[Career]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[ModNation Mondays]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[1.02 Patch]]></category>
		<category><![CDATA[1.02 Update]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[August 2010]]></category>
		<category><![CDATA[August 4]]></category>
		<category><![CDATA[Challenges]]></category>
		<category><![CDATA[Devastator]]></category>
		<category><![CDATA[Faster]]></category>
		<category><![CDATA[Friends]]></category>
		<category><![CDATA[Improved]]></category>
		<category><![CDATA[Load Times]]></category>
		<category><![CDATA[Patch]]></category>
		<category><![CDATA[PSB]]></category>
		<category><![CDATA[PSBlog]]></category>
		<category><![CDATA[Quicker]]></category>
		<category><![CDATA[Server]]></category>
		<category><![CDATA[UFG]]></category>
		<category><![CDATA[United Front Games]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[XP]]></category>
		<category><![CDATA[XP Race]]></category>
		<category><![CDATA[XP Series]]></category>
		<category><![CDATA[XP with Friends]]></category>

		<guid isPermaLink="false">http://mnrworld.com/?p=397</guid>
		<description><![CDATA[THIS WEDNESDAY, AUGUST 4, 2010, ALL THE HATERS AND FRUSTRATED RACERS WILL COME BACK TO MODNATION RACERS!! Okay, end caps, you can really how excited I am for this MUST HAVE update. Wednesday will be the first time I have played ModNation Racers in about 3 weeks. Not that I hate the game, but came to the decision that experience playing the game how it is currently was hindered after a couple hour sessions with the dragging load times. It's just not good.]]></description>
			<content:encoded><![CDATA[<p>
<a href="http://mnrworld.com/wp-content/gallery/faster-load-times/mnrworld_corsair_solid_state_drive_ssd_1_02.png" title="" class="shutterset_singlepic6" >
	<img class="ngg-singlepic ngg-center" src="http://mnrworld.com/wp-content/gallery/cache/6__398x348_mnrworld_corsair_solid_state_drive_ssd_1_02.png" alt="mnrworld_corsair_solid_state_drive_ssd_1_02" title="mnrworld_corsair_solid_state_drive_ssd_1_02" />
</a>
<br />
THIS WEDNESDAY, AUGUST 4, 2010, ALL THE HATERS AND FRUSTRATED RACERS WILL COME BACK TO MODNATION RACERS!! Okay, end caps, you can really how excited I am for this MUST HAVE update. Wednesday will be the first time I have played ModNation Racers in about 3 weeks. Not that I hate the game, but came to the decision that experience playing the game how it is currently was hindered after a couple hour sessions with the dragging load times. It&#8217;s just not good.</p>
<p>You can grab the update 1.02 at 2:00AM PST, don&#8217;t waste anytime.</p>
<p>In addition to the BIGGEST request everyone has been asking for since THE BETA&#8230;<br />
<span id="more-397"></span>Those who are single player junkies will love that difficulty has dropped a notch. UFG has added the <strong>Casual Difficulty Mode</strong> that was mentioned a few weeks ago on ModNation Mondays. You should have a easier time on getting those challenges and trophies done easier, I Hope.</p>
<p>In what I call the <strong>2nd BIGGEST</strong> Feature added to the BEST Kart Racer on the market today, <strong>XP Races <em>WITH</em> Friends</strong>. You can invite your friends to single races or a complete series.</p>
<p><strong>No More Connection Hangs</strong> with this feature. You are now able to get into races quicker because they removed the online game room from the ModSpot. I don&#8217;t know if that was necessary or not but I&#8217;ll update later on Wednesday if it was a wise decision.</p>
<p>Along with quicker connection to races, this is due to <strong>Improved Server Stability</strong>. Say goodbye to you shooting Level 3 Rockets and then see your self back at the ModSpot, for now.</p>
<p><strong>Hot Lap Exploiters</strong> will now crumble! This bug allowed racers to cut the track and post unbeatable times in Hot Lap.</p>
<p>Those who are addicted to Challenge Hunting, you will love this. <strong>The Devastator takedown</strong> on <strong><em>Wild Run</em> &amp; <em>Mobobahn</em></strong>, and the <em><strong>EVER</strong></em> so frustrating side swiping <strong>3 Opponents</strong> on the cliff on <em><strong>Fracture</strong></em>.</p>
<p>Not all things you have to work for. <strong>The Tin Bucket</strong> is Unlocked and available to everyone by default.</p>
<p><strong>Collector Card</strong> has seen an improvement, you can see all player creations in plain sight.</p>
<p><a title="1.02 Update ModNation Racers Patch" href="http://blog.us.playstation.com/2010/08/02/modnation-monday-title-update-1-02-releases-august-4th-brings-improvements/" target="_blank"><strong>PSB</strong></a>:</p>
<blockquote><p>This Wednesday, August 4th at 2:00am (Pacific Time), the <a href="http://us.playstation.com/games-and-media/games/modnation-racers-ps3.html">ModNation Racers</a> Title Update 1.02 goes live improving many of the issues the community has been concerned about. On behalf of <a href="http://unitedfrontgames.com/">UFG</a>,  we want to thank everyone for supporting ModNation and being patient as  we’ve worked hard to make it the best experience possible. If you  didn’t see the patch details on the <a href="http://ps3.ign.com/articles/110/1109588p1.html">IGN</a> last Friday, here is a run down:</p>
<p><strong>Load Time Improvements</strong><br />
While there are still loads, you will see decreases in load times throughout the game.</p>
<p><strong>New “Casual” Difficulty Mode</strong><br />
We’ve added a <a href="http://blog.us.playstation.com/2010/07/12/modnation-monday-community-picks-and-patch-update/">“casual” difficulty setting</a> in the options screen.</p>
<p><strong>Challenge friends in XP Series</strong><br />
We’ve added the ability to invite your friends to XP Races &amp; Series.</p>
<p><strong>No more “Hot Lap” Cheaters</strong><br />
We fixed a bug that allowed players to cut the track and post unbeatable times in Hot Lap.</p>
<p><strong>Get into Online Races Quicker</strong><br />
Along with improved load times, we’ve removed the online game room from the ModSpot so you can get into the race faster.</p>
<p><strong>Improved Server Stability</strong><br />
We’ve addressed issues to improve intermittent disconnects that players were experiencing.</p>
<p><strong>Three Challenges now more attainable</strong><br />
We wanted to provide you challenges, but didn’t want to sacrifice fun.  We found 3 challenges that proved extremely difficult and changed the  conditions to complete them. This includes:</p>
<ul>
<li>Devastator takedown on Wild Run</li>
<li>Devastator takedown on Modobahn</li>
<li>Sideswipe 3 opponents on the cliff side on Fracture</li>
</ul>
<p><strong>The Tin Bucket Unlocked!</strong><br />
Finally this is an item is unlocked and available to everyone by default.</p>
<p><strong>Collector Card Improvement</strong><br />
Now see all player creations in their entirety.</p>
<p>Improvements to ModNation Racers don’t stop here, we are still  constantly listening to the community and are committed to making  ModNation Racers one of the most enjoyable experiences you’ll have on  your PS3.</p></blockquote>
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		<title>Okay!, The Patch Info You Care About!</title>
		<link>http://mnrworld.com/2010/07/19/okay-the-patch-info-you-care-about/</link>
		<comments>http://mnrworld.com/2010/07/19/okay-the-patch-info-you-care-about/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 00:30:27 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
				<category><![CDATA[ModNation Mondays]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Patches]]></category>
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		<category><![CDATA[Patch]]></category>
		<category><![CDATA[Ramone Russell]]></category>
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		<guid isPermaLink="false">http://mnrworld.com/?p=381</guid>
		<description><![CDATA[Another week has gone by and here comes another OFFICIAL ModNation Mondays update from UFG and SCEA San Diego Studios. Ramone Russell from SCEA San Diego has confirmed that the upcoming and not yet confirmed release date patch will have LOAD TIME OPTIMIZATION! That is only 1/3 of the key features that has been addressed. ]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://mnrworld.com/images/uploads/2010/06/mnrworld_modnation_mondays.jpg"></a><a href="http://mnrworld.com/images/uploads/2010/07/mnrworld_sweet_tooth_mod_front_.jpg"><img class="aligncenter size-full wp-image-350" title="MNRWorld Sweet Tooth DLC" src="http://mnrworld.com/images/uploads/2010/07/mnrworld_sweet_tooth_mod_front_.jpg" alt="" width="246" height="357" /></a></p>
<p>Another week has gone by and here comes another OFFICIAL ModNation Mondays update from UFG and SCEA San Diego Studios. Ramone Russell from SCEA San Diego has confirmed that the upcoming and not yet confirmed release date patch will have LOAD TIME OPTIMIZATION! That is only 1/3 of the key features that has been addressed.<br />
<span id="more-381"></span></p>
<p>The second is the ability to play with your Friends in XP Races, FINALLY. The third that many are wishing for is the ridiculous Matchmaking/Connect issues regardless of how good of a connection and/or hardware a user is using.</p>
<blockquote><p><a title="ModNation Racers Load Time Patch and Friends XP Race Update Soon!" href="http://blog.us.playstation.com/2010/07/19/modnation-monday-new-dlc-and-features-inbound/" target="_blank"><strong>More Patch Details</strong></a></p>
<p>On top of optimizing load times, one of the things a lot of you have asked for is the ability to play with your friends in XP races. Well, I am very pleased to share with you that <a href="http://blog.us.playstation.com/tag/united-front-games">UFG</a> has added this feature and it will be available in the upcoming patch as well. The patch is nearing the final development stages with <a href="http://www.unitedfrontgames.com/">UFG</a> working hard to iron out some bugs before it will be ready for release.</p></blockquote>
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		<title>The Patch You Probably Don&#8217;t Care About (For Now)</title>
		<link>http://mnrworld.com/2010/07/15/the-patch-you-probably-dont-care-about-for-now/</link>
		<comments>http://mnrworld.com/2010/07/15/the-patch-you-probably-dont-care-about-for-now/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 10:12:50 +0000</pubDate>
		<dc:creator>ProClub</dc:creator>
				<category><![CDATA[Career]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Online]]></category>
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		<guid isPermaLink="false">http://mnrworld.com/?p=375</guid>
		<description><![CDATA[A patch you say? YES! United Front Games have announced more details for their second patch but it isn't really something to go gaga about.]]></description>
			<content:encoded><![CDATA[<p>A patch you say? YES! United Front Games have announced more details for their second patch but it isn&#8217;t really something to go gaga about. Maybe for some who truly play single player MORE than multiplayer, this update is for you. In the next update, you will be greated with less aggressive  AI. They are dubbing this new feature, Casual Career mode. This is a nice update to those who were pulling their hair out trying to complete certain challenges for new items.</p>
<p>The reason why I said you probably won&#8217;t care for the next update is because of the said feature and&#8230;<br />
<span id="more-375"></span><a title="Casual Career ModNation Racers Online Patch Update" href="http://blog.us.playstation.com/2010/07/12/modnation-monday-community-picks-and-patch-update/" target="_blank"><strong>because</strong></a> they have not guaranteed on what the other features that is in development right now. Myself and everyone else are praying that they drastically fixed the Online connect and loading time issues that plagued the game since the first ever Beta. Now, I do appreciate the Casual Career mode, but how good the AI is currently is what made playing Career mode fun. It may have been frustrating at times but it didn&#8217;t make me feel like what is the point of doing this objective, it kept me coming back for more.</p>
<p>Have a nice day, Join us on the Forum, Twitter, JTV, YouTube, etc.
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